The Cabin is a short horror game I made for the Yogscast Game Jam 2020 under the theme 'surprise'. In just 48 hours I completed the game and ended up with over 1000 downloads by the end of the voting period, ranking 1st in popularity amongst 210 games.
Colour Correct is a game which I challenged myself to make and upload to the Google Play Store in under 12 hours. It has very simple mechanics but it taught me a lot about the release process for a mobile application.
Wave Wizards is a game that myself and a friend have been working on for a short while. It's a wave-based tower-defence game where you must protect your gold at all costs.
This project is a prototype for a Super-Meat boy inspired 2D parkour platformer. It includes wall climbing and dashing as core mechanics and an in built death counter.
The creation of a simulation aiming to accurately simulate the predator-prey relationships between three unique populations within a marine environment.
The Squad AI project was completed during my third year for the Advanced Technologies module. This project involved the creation of a squad that would follow player commands in various scenarios.
For the gameplay programming module, we were tasked with creating a variety of gameplay systems in order to learn more about the role of a gameplay programmer.